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Dragon Quest Treasures came about from the desire to make a casual experience, says producer
Dragon Quest Treasures came about from the desire to make a casual experience, says producer
Less 'save the world,' more 'get that bread'Less 'save the world,' more 'get that bread'
10.12.2022, 148 просмотров.
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Penny's Big Breakaway director on transitioning from 2D to 3D design
That's a whole extra D!